For quite a long time i wanted to tried Spectre operations and Spectre Operations 2nd edition and even i owned miniatures and rules i never quite conviced anybody to play it. That changed this year when we started playing INX and SO3. But i still wanted to try old Spectre ops or its newest incarnation. All that being said i read the rulebook and prepeared scenario. By that time we decided to play AW i had on mine painting desk two sets of model - more russian PMCs and Ground Branch Operators as i lacked US tier one element.
So we decide to run mission where Ground branch will be escorting VIP and in movie style they must leave before they i swarmed by enemies. So lets jump into briefing and then to the game itself
Briefing:
Abkhaz-Georgian border 2024
Your team has been sent to Abkhazia to pick up Russian scientist Minkovski Lavrentiy Fyodorovich one of the leading members working on the Manticore project. During the extraction, however, there was a clash with pro-Russian forces, and during the pursuit the escape vehicle was disabled.
The US Army QRF is approaching the border but due to the nature of the situation they cannot cross the border. Your mission is to get Fyodorovich to the Georgian side of the border. ISTAR shows that your position is approached by Abkhazian troops but also by Russian Federation forces, there are no heavy armoured units in the area yet speed will be the key, as soon as they discover your position they will direct all available CSTO units there.
The Reaper drone moves into position to provide support against any light armour that may appear on the battlefield.
The Game
The Team infilitrated area and escorted scientist through old trainyard avoiding Abkhazian patrols in area until some patrols bunch out around the border crossing. In that moment Fay give order „light´em up“ Grizzly answared light´em up!. The Saw and Carabines started barking and Abkhazian troops started falling down, however it wasnt enough and alarm was raised up.
In that moment GAZ Tigr and foot team of FSB troops entered the battle space. Team now locked up between Border guards and FSB in GAZ on flank decide to push through. Caught in open the fay was struck by deadly AK-fire. While Grizzly was hit by MMG fire from TIGR.
Now to surviving members start to performing withdrawl using bounding overwatch tactic. The GAZ TIGR now must flank around the buildings and was hit by missle from Predator drone, the vehicle survived the blast but crashed into building and then exploded in burst of flames. Two Abkhazian squads entered the area and sporadicaly fired into SAC operatives but they managed safely withdraw with scientist from area.
Overview:
We played for the first time so some rules were played wrong but that is always, but overall we had great time, the game was quick and intense, the rules are solid. Now normally i am not fan of IGOYGO systems but here it work perfectly, you have chance the prepare to the enemy even by move deploying smoke screens etc. The game itself looks on paper were heavy but when you actually play it you realize how easy the basic system is which is fantastic.
On other hand we will be playing the Spectre Operations 3 game soon so will we be trying to compare those both system and then i will wrote article about it.
Here are some more photos from game
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