-This is Crossroads be advised substential enemy forces moving towards Kiritlar, expect contact with enemy in few minutes. ISTAR shows enemy mechanised unit also moving into area. CAP unit Raptor 2 moving onto station and will be availible in few mikes.
After very long time we played some INX we consider it good and solid system, and while its not as detailed as Spectre Operations or Asymmetric Warfare the games are fast and brutal. The scenario was pretty simple seize ground - 4 objectives on table 12" from center. When both Russians and US hold objective random was is removed - who controls more objectives win. We also have special rules after this happens both player rolls D3 after how many turns their support arrive. The Russian had Alpha Group Squad in BTR while Americans had F18 on station. We simulated airstrike by giving it two missle launchers, firing on normal or hard grip and needing to mark target by smoke otherwise random unit on table will be selected.
But now to the forces: US forces fielded 3 Ranger assault teams and Support element with AT4.
Russian forces controlled by me forced 2 Wagner Wannabe teams, Alpha Group Team and Alpha Group specialists with RPG.
Both forces advanced to center of table in hoping to secure the village with both players making use of cover so two turns without single gunshot.
Automatic fire pierced air along with loud shouts from nearby woods Тревога! Американская пехота! Огонь! Огонь!. Pvt Mays was knocked down by enemy fire while bullets were drumming on the wreckage of the vehicle from which the squad was taking cover. Meanwhile, Sgt Peterson rose from cover and barked the order - RETURN FIRE!
US forces now secured both objectives on their side of table but first Wagner team established firing position in small wood targeting Ranger team taking cover behind vehicle and struck down one ranger and pinning down the team. After some maneovering both sides now holding objectives the one on the Russians was removed chaning score from 2:2 to 2:1 in benefit of US.
Russian had no chance but to push towards US Rangers in order to win. Second Wagner team deployed smoke in order to cover their advance in center of board. The other wagner squad was still firing on Ranger team behind the wreckage and killing another US Ranger.
Alpha group squad tried to push through buildings on left trying to flushout Dugin Rangers and met with counterattacking Ranger squad where brutal CQB ensued . The Americans althought with heavy losses managed to almost wipeout Alpha Group unit.
The US Air support arrived on station and BTR was still turn away but we run out of real time and called it a day as US victory.
INX is great system for ultramodern skrimish, it is easy, have very good flow, and its enjoyable ofcourse if you want to add support you must come up with your own house rules but still you can beat the price - its free. Unfortunatly you cant get this rules from Enemy spotted studios shop but it is availible with all addons on their discord.